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NPC Generator

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Advanced [show]


Rose Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of hammers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is cut jaggedly and amateurishly. Her eyes are brown.

Personality: She snorts whenever she laughs or is feeling confident. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Rose took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Due to her spouse's obsession with being a Scribe they were divorced and she won custody of their son. She worked as a Spy, and she later adopted a second son.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Fighting, Gifted. Bonds: Rich, Immigrant, Family. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Rose Silvereyes, Female Halfling Bard 1
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 8 (-1)8 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Gennal Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He sports a long golden beard, and similarly colored long hair. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. Gennal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and wants to raise his children well

Ideals: Gifted. Bonds: Attractive, Religious, Family. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gennal Hildenman, Male Half-Elf Rogue 1
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 8 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp. Carnelian (40 gp). 1 Chain shirt.


Social Check DCs


Right-Handed Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His cinnamon fur is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels the way he acts is they only way to get by in the world; and wishes to resurrect an old love

Ideals: Impeccable. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Right-Handed Of Ivory, Male Tabaxi Warrior 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Frug Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His auburn hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frug Sympony, Male Gnome Fighter 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 pp.


Social Check DCs

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