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Advanced [show]


Serpent Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear brown pants and tee shirts. She wears her gray fur up. She has hazel eyes and a brown hat with a white feather.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Serpent took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant, Nature. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Serpent Buttons, Female Tabaxi Adept 1
Medium (4'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp. Red spinel (150 gp).


Social Check DCs


Elysande Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears violet cloth garments or leather armor. Her hair is cut close to her head. Her eyes are brown.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She works hard and plays hard.

History: Sold as a small child to a wizard, Elysande was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She now mingles about in high society.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break

Flaws: Hedonist. Bonds: Job, Mentor, Rich, Adventurer. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elysande Caphaxath, Female Half-Elf Ranger 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)9 (-1) 7 (-2)6 (-2)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: His religion dominates his actions.

Ideals: Impeccable. Bonds: Attractive, Religious, Adventurer. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Lewis Altham, Male Human Cleric 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)7 (-2) 7 (-2)4 (-3)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. 1 Silk rope.


Social Check DCs


Eldon Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely blue suit with white socks and a vest with buckled shoes. His red hair is still thick. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.

History: Eldon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Entrepeneur. Bonds: Immigrant, Family, Adventurer, Poor. Occupation: Layabout

Voice: Whispers

Attributes [hide]

Eldon Musgraben, Male Gnome Fighter 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)8 (-1) 16 (+3)8 (-1)
Skills Nature +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 cp. Brown-green garnet (80 gp). Golden yellow topaz (500 gp). Rhodochrosite (11 gp).


Social Check DCs

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