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NPC Generator

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Advanced [show]


Nutae Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His black hair is knotted and matted. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has dedicated himself to building a better trade route.

Motivation: He wants to get laid; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record, Has a crush. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Nutae Wallace, Male Half-Elf Monk 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 5 (-3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Agnes Southey, Female Human [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered red stockings. She has a moderate pudge and is not very fit. Her brown hair is smooth and relatively long. She has gleaming, smiling violet eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Agnes was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Revenge; and she's looking for her big break

Bonds: Job, Religious, Poor, Adventurer, Enemies. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Agnes Southey, Female Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)14 (+2) 14 (+2)6 (-2)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in a clean green cloak covering his clean studded leather. His green crest is matted, messy, and big. His eyes are a pleasant red.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Warlock 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 70 gp.


Social Check DCs


Anthony Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a black scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is long and unkept. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Shy, Antagonistic, Disease, Insomniac. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Anthony Shelby, Male Human Paladin 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs

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