Frug Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and curly. His eyes are likewise brown.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Healer, who enjoyed hunting, Frug was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: Wants to have a good time and be beloved; and an old rival family wants him found
Ideals: Optimist. Bonds: Job, Family, Nature, Adventurer. Occupation: Crown-heir
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 210 gp.
Pallabar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. With a patchy black beard and wild black hair. His green eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Pallabar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Bonds: Attractive, In love, Military. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 10 (+0) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp. Malachite (9 gp).
Trail On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her sickle with her veritable burlap sack of a shirt. Her orange fur is knotted and matted. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hasn't been sleeping well lately.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Marigold Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She exudes charisma. She is a tour de force of persuasion. She is obsessed with a lost civilization.
History: She was born at the edge of vast mountains. She worked as a nervous Ruler and found it very stressful. In the meantime she has taken over work as a Ruler and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Attractive, Adventurer, Nature, Job. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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