Luthra Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she usually wears her blue robe and has her spear always slung over her shoulder. Her black hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered
History: She got into the Barkeep business at a young age. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has worked as a Barkeep like her mother before her.
Motivation: To share knowledge with the world; and marry her brother to traveling adventurers
Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Job, Family. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp.
Eida Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting white shirt and pants. She has a long blonde ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she desires power and/or immortality
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Jezebeth Madness, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is blue and very short. Her thin eyebrows rest above her beady silver eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born in the west. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She feels kind of lost in life.
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Chrysoberyl (150 gp). Moss agate (7 gp). 1 Tanglefoot bags. 1 Smokesticks.
Harbek Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy brown suit. His white hair is thinning but still full. His brown eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to share knowledge with the world
Ideals: Athletic, Entrepeneur, Artistic, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp. 4 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
