Ermina Gentry, Female Human [Permalink]
Personal [hide]
Description: A 5'9" northern woman, she is wearing colorful clothing, dressed as a Adventurer. Her white hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She then took over the family business and is one of the better Adventurer for hire.
Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich, Criminal record. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1 Bullseye lantern.
Spear Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his beige fur in a flapper bob. His eyes are blue and catlike.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered
History: When he was but 7 years old his parents immigrated from the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Spear began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he wants revenge against giants
Ideals: Fighting, Logical, Entrepeneur, Impeccable. Bonds: Enemies, Immigrant. Occupation: Gardener
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
Skamos Merit, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a long, green cloak, and he perpetually has his rapier ready. His silver hair is kept up in a ponytail inside a deerstalker hat. His half smiles and gold eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature, Religious. Occupation: Tanner
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp. An abacus with copper, silver and gold markers (90 gp).
Chassath Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear flannel. She has moderate length black crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in the east to a Slave Trader, Chassath learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She now owns her own business.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. 1 Darkwood Shield.
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