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NPC Generator

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Advanced [show]


Bree Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, she is not a threatening figure. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Impeccable, Fighting. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Bree Goodbarrel, Female Halfling Monk 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 4 (-3)12 (+1) 5 (-3)12 (+1)
Skills Nature +3, Performance +3
Senses Passive Perception 7
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her black fur is lengthy and is close to two feet long. She has green eyes and a pastel hat with a blue feather.

Personality: Emerald is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born to a Priest, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Poor, Military. Occupation: Courier

Voice: Scratchy, weak

Attributes [hide]

Emerald Mirror, Female Tabaxi Druid 1
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 7 (-2)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her black hair is kept up in a ponytail inside a small hat. Her green eyes dart from person to person to random spaces in the air.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nedda took refuge in the old dungeon and found the beat up greataxe and armor she uses now. She has achieved small success as a Doctor.

Motivation: An old rival family wants her found; and to be a slave trader again

Ideals: Artistic. Bonds: Attractive, Rich, Nature, Job, Family. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Nedda Porridgepot, Female Halfling Rogue 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Beleth Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She sports green clothing, slightly heavier than average wear. She wears her red hair up. She wears an eyepatch.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a great chef.

History: Sold as a small child to a slaver, Beleth was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When Beleth reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Mentor, Military. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Beleth Liberty, Female Tiefling Sorcerer 2
Medium (5'9") Tiefling, Neutral Evil (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)10 (+0) 7 (-2)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs

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