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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oblar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy brown beard and wild brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. Oblar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Athletic, Impeccable. Bonds: Poor, Adventurer. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Oblar Tealeaf, Male Halfling Fighter 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Sweet Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a pastel poncho over her likewise colored trousers and shirt. Her yellow fur is kept up in a ponytail inside a top hat. Her blue eyes dart from person to person.

Personality: Her tongue was cut out and she uses sign language. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform During her travels, Sweet and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sweet discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sweet fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Antagonistic. Bonds: Immigrant, Slave, Adventurer. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Sweet Shore, Female Tabaxi Fighter 1
Medium (4'10") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Eleanor Beckwith, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears tattered old clothes. Her white hair is long and unkept. Her blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Eleanor's first love is herself. Her second love is also herself. She always tries to repair and not replace. It was this mentality that drove her into the Apothecary business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and she is content

Ideals: Impeccable, Persistence. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Eleanor Beckwith, Female Human Fighter 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +3, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Marastyr Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized emerald on her left hand. Her tied-back hair is black. She is very pretty but has cold, dead eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is able to make almost anything out of random pieces of junk.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Marastyr took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Passionate, Gifted. Bonds: Rich, Attractive. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Marastyr Ungart, Female Dwarf Cleric 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)9 (-1) 10 (+0)11 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 6000 cp.


Social Check DCs

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