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NPC Generator

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Advanced [show]


Trym Holton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling gray eyes.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: To be a Carter again.

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Rich. Occupation: Barkeep

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Holton, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)10 (+0) 6 (-2)4 (-3)
Skills Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Solomon Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His golden hair is kept up in a ponytail inside a wide-brimmed hat. He is very pretty but has cold, dead eyes.

Personality: He speaks before he thinks and is too direct. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Mentor, Slave. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Solomon Iranapha, Male Half-Elf Cleric 1
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)16 (+3) 5 (-3)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Elven, Giant, Druidic, Ignan
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 700 sp. White pearl (140 gp).


Social Check DCs


Oloric Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: He is a Succubi in disguise. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Oloric Goldfinder, Male Dwarf Druid 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp. Silver pearl (50 gp).


Social Check DCs


Anastrianna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is thinning but still full. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Addict, Depressed. Bonds: Attractive, In love, Military. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Anastrianna Qualanthri, Female Elf Bard 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 150 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Smokesticks.


Social Check DCs

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