Damakos Pain, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He wears a broad hat to hide his balding. His eyes are silver and catlike.
Personality: Calm and collected, he is a well trained Carter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Damakos was raised in a hard working conservative environment. Damakos abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He wants to get laid; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Fearful, Disease. Bonds: Adventurer, Job, Has a crush. Occupation: Carter
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 8
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 2000 sp.
Solomon Trowbridge, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 4 (-3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Agatha Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports auburn long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born into a rich family. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and money/treasure
Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Dyer
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 9000 cp.
Senteq Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He wears his hair in dreadlocks. His amber unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Senteq would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Shoemaker job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Disease, Depressed. Bonds: Military, Job. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp. Freshwater pearl (8 gp).
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