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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Decarabia Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a tan scarf. She carries a battered lance and tarnished falchion as well. Her long white hair is drawn into a two foot long braid. Her black eyes are passionate and lively.

Personality: She is very quiet and rarely speaks above a whisper. Flattery will make her almost putty in your hands.

History: A powerful necromancer made her what she is. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Mentor, Poor. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Decarabia Ennui, Female Tiefling Expert 1
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Ranala Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her long blonde hair is drawn into a two foot long braid. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Ranala was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her religion dominates her actions.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Religious, Poor. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Ranala Wildwander, Female Gnome Ranger 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Bhevek Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'0" southern man, he is dressed in a clean red cloak covering his clean studded leather. He wears a top hat to hide his balding. He has gleaming, smiling brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Spice Merchant; and to get a good night's sleep

Ideals: Justice. Flaws: Shy, Insomniac. Bonds: Criminal record, Has a crush. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Bhevek Swiftwhistle, Male Halfling Rogue 3
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 13 (+1)14 (+2) 9 (-1)7 (-2)
Skills Performance +0, Stealth +0
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Vanuath Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is knotted and matted. His hazel eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has worked as a Jeweler like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Shy, Secretive. Bonds: Rich, Job. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Vanuath Ethanasath, Male Elf Commoner 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 0 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 5 (-3)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp.


Social Check DCs

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