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NPC Generator

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Advanced [show]


Gunter Langdon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Brewer again; and he wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Has a crush. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Gunter Langdon, Male Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)9 (-1) 9 (-1)6 (-2)
Skills Persuasion +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp. Smoky quartz (40 gp).


Social Check DCs


Manfred Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair and beard is wavy and long. His eyes are likewise violet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Born to a Gardener, his mother struggled to pay the bills. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Opinionated, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Mundy, Male Half-Elf Bard 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ahlyssa Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Locksmith uniform. Her silver hair is cut short. Her eyes are amber.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.

Motivation: A need for knowledge about a nearby landmark; and to unite with her brother

Flaws: Shy. Bonds: Job, Mentor, Family, Adventurer. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Ahlyssa Coulson, Female Half-Elf Fighter 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)5 (-3)
Skills Acrobatics +3, Persuasion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Theodoric Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his long chestnut hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: He was born at the edge of vast forest. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, In love, Nature. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Theodoric Fasharash, Male Half-Elf Wizard 1
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)13 (+1) 4 (-3)9 (-1)
Skills Investigation +3
Senses Passive Perception 7
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp. Silver pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs

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