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NPC Generator

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Advanced [show]


Tricking In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his beige fur in a pixie cut. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Fearful, Racist. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Tricking In the Storm, Male Tabaxi Commoner 1
Medium (5'9") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 12 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 160 gp.


Social Check DCs


Grisha Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is wearing colorful clothing, dressed as a Dilettante. His clothes are grease stained in places. His tied-back hair is chestnut. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with writing.

History: He was born to loving parents in a slum to the south. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Grisha began to lead the lost caravan. He has worked as a Dilettante like his father before him.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Ideals: Artistic, Entrepeneur. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Grisha Budd, Male Half-Orc Expert 1
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 9 (-1)5 (-3)
Skills Arcana +3, History +3
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red garnet (120 gp).


Social Check DCs


Herleva McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in an above average manner. She wears her auburn hair up in a very large beehive style do. She has green eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Tabaxi compassion; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Herleva McLeod, Female Half-Elf Expert 1
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his flail. His hair is long and chestnut with streaks of silver, and is pulled back with small tan clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Rich. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Halimath Netyoive, Male Elf Wizard 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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