Faral Jordan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses like a well dressed Soapmaker does. Her black hair is lengthy. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Faral took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Soapmaker.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Banded agate (9 gp).
Vanchu Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in black turtlenecks beneath a violet coat with yellow slacks. She is bald on top and has large black tufts of hair around her ears. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Actor, who enjoyed hunting, Vanchu was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanchu fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 6 (-2) | 10 (+0) | 11 (+0) | 9 (-1) | 
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 | 
Possessions: 150 gp.
Antinua Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her auburn hair is cut short. Her hazel eyes are passionate and lively.
Personality: Antinua hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a habit of throwing herself into exceedingly dangerous situations.
History: Antinua was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. In her 18th year, her parents were killed by a orcs raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: A deep hatred of orcs; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Adventurer, Enemies. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 | 
Possessions: Just what you see.
Anne Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her silver hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born several months after her mother was called into army service. When Anne reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Flaws: Shy, Impulsive. Bonds: Attractive, Military, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) | 
Senses Passive Perception 8
Languages Common, Halfling, Dwarven, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
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