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NPC Generator

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Advanced [show]


Ootah Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her chestnut hair up in a very large beehive style do. Her thin eyebrows rest above her beady brown eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Ootah Windsor, Female Half-Orc Bard 1
Medium (4'8") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Vonana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light brown in addition to tight pants. Her blonde hair is lengthy. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. Her job bores her to no end. She has decided to make it more interesting.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Marshal mother left her crippled. During her travels, Vonana and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Vonana discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Vonana fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has decided she is irredeemable; and she has a crush on the local marshal

Flaws: Disease. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Vonana Glanhig, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 6 (-2)9 (-1)
Skills Athletics +0, Stealth +2
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp. Deep blue spinel (200 gp).


Social Check DCs


Glim Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft grey waves gently in the breeze. He wears a deerstalker hat to cover his moderate length red hair. He has gleaming, smiling violet eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Bonds: Rich, Immigrant, Attractive. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Glim Miggledy, Male Gnome Commoner 1
Small (3'7") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)4 (-3) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3

Possessions: 800 sp.


Social Check DCs


Arnold Fahrend, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his tan robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Tailor

Voice: German accent

Attributes [hide]

Arnold Fahrend, Male Half-Elf Warrior 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)6 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Performance +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 90 gp.


Social Check DCs

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