Greeba Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an entirely white suit with grey socks and a vest with buckled shoes. Her long silver hair is drawn into a two foot long braid. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Dyer in town.
History: She was born to loving parents in a slum to the south. Greeba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Dyer job and began her own company from there.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Addict. Bonds: Job, Poor, Nature. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. Brass mug with jade inlays (300 gp). 2 Tanglefoot bags.
Shane Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. His black hair is knotted and matted. He has a dull look in his gray eyes.
Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Impeccable, Joker. Bonds: Poor, Adventurer. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rhodochrosite (10 gp).
Sarai Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a white coat over a yellow low-cut shirt, and a small hat upon her head. She wears her hair in dreadlocks. She is baby faced.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. During her travels, Sarai and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Sarai discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Sarai fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 500 sp.
Zûmug Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'8" and muscular, this northern man typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His black hair is unkempt and raggedy. He is baby faced.
Personality: Aggressive, abrasive, and angry, Zûmug embodies much of what other species detest in the Half-Orcs. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a Bather, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zûmug grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zûmug. Recently he has begun working with bootleggers and crooks.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Carpenter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 sp.
Shout outs: Stacey, Ivee Quinn, Rachel Anderson, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Josh Braden, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
