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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Isabella Pickering, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is an amazing painter.

History: She was born into a rich family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Isabella Pickering, Female Human Fighter 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. Tourmaline (60 gp).


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a pastel suit, tan shirt, and green tie. His long black fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Three was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Three took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Three Prim Posies, Male Tabaxi Monk 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Rosamund Clifford, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. She keeps her chestnut hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She got into the Interpreter business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Interpreter work with an outfit from a few towns over. Interpreter work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her sister recently and the two have been together since.

Motivation: She has comitted a past crime that haunts her to this day; and doesn't want to be a interpreter and was forced into it by her family

Flaws: Antagonistic, Shy. Bonds: Poor, Job, Family, Criminal record. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Rosamund Clifford, Female Human Adept 1
Medium (4'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp. Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large white tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Addict. Bonds: Has a crush, Rich, Criminal record, Slave. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Kody Conway, Male Half-Elf Fighter 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 11 (+0)5 (-3)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Infernal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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