Kassoon
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NPC Generator

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Advanced [show]


Percival Ashton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown pants and tee shirts. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Terse. Bonds: Attractive, Military, Nature, Slave. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Percival Ashton, Male Human Commoner 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 50 gp.


Social Check DCs


Tricking Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful necromancer made her what she is. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Joker. Bonds: Rich, Slave, Mentor. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Tricking Plume, Female Tabaxi Commoner 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)14 (+2) 9 (-1)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 300 sp. Jade (100 gp).


Social Check DCs


Huru Eastaughffe, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears white cloth garments or leather armor. She has a slight overbite and is overall scrawny. Her golden hair is lengthy and is close to two feet long. Her violet eyes peer out from beneath her top white hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Detective business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Detective like her father before her.

Motivation: She has a crush on the local Seamstress; and she would like to get married and retire

Ideals: Impeccable. Flaws: Secretive, Fearful. Bonds: Job, Has a crush. Occupation: Detective

Voice: Stutters

Attributes [hide]

Huru Eastaughffe, Female Half-Orc Monk 2
Medium (4'7") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)6 (-2) 6 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp.


Social Check DCs


Balam Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a moderate pudge and is not very fit. His black hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Hedonist. Bonds: Military, Adventurer, Slave. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Balam Elusive, Male Tiefling Aristocrat 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 20 gp.


Social Check DCs

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