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NPC Generator

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Advanced [show]


Lezre Wilberforce, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears professional attire. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Lezre was born with her mother's beautiful face. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Ruler

Voice: Aggressive tone

Attributes [hide]

Lezre Wilberforce, Female Half-Orc Barbarian 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)4 (-3) 9 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Whurbin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His white hair is greasy and uncared for. He has a dull look in his amber eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a island tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Marshal like his mother before him.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Whurbin Loderr, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)10 (+0) 11 (+0)10 (+0)
Skills Stealth +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 60 gp. Eye agate (11 gp).


Social Check DCs


Alston Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is golden and curly. His brown eyes peer out from beneath his broad tan hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of illithids once and for all.

History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To clean up the streets; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Bonds: Attractive, Guardian, Enemies, Poor, Slave. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alston Munggen, Male Gnome Cleric 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 12 (+1)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Deep blue spinel (300 gp). 2 Antitoxin.


Social Check DCs


Patrin Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His brass crest has been sun bleached extensively. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 4 years old his parents immigrated from the south. After coming to the age of reason, Patrin took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic, Joker, Gifted. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Patrin Vangdondalor, Male Dragonborn Rogue 1
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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