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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. Her silver hair is knotted and matted. Her eyes are brown and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: The child of a Shoemaker, who enjoyed hunting, Mardnab was taken on many hunting expeditions. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She used her abilities to trick people and travel the world for free.

Motivation: She has comitted a past crime that haunts her to this day; and she has decided she is irredeemable

Flaws: Shy, Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Mardnab Sympony, Female Gnome Expert 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 6 (-2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Everard Kimberley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin white vertical stripes and black pants. His top hat is riddled with cuts and holes. His blue eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Everard Kimberley, Male Human Expert 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Mormo Glee, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Brewer. His dark red hair is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He never swears and excessively uses polite adverbs when speaking. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Optimist, Gifted. Bonds: Poor, Has a crush, Job, Religious. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Mormo Glee, Male Tiefling Expert 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy grey pantaloons and a white scarf. He has done his best to style his silver hair to look like a famous performer. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.

History: He was born at the edge of vast forest. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Joker, Pacifist. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Simon Kendal, Male Human Commoner 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Banded agate (5 gp).


Social Check DCs

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