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NPC Generator

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Advanced [show]


Eldeth Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by sweets. Her head has been shaved. Her gray eyes lackadaisically let the world flow into them.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. Through the years after Eldeth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Eldeth's mother didn't care for her much, and the feeling was mutual. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's looking for her big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Nature. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Eldeth Trueblood, Female Dwarf Fighter 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 20 gp.


Social Check DCs


Ulfgar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He sports a long chestnut beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ulfgar was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his absent mother; and to unite with his brother

Flaws: Fearful. Bonds: Family, Criminal record, Guardian. Occupation: Healer

Voice: Hollow voice

Attributes [hide]

Ulfgar Hammerstone, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Mardnab Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her moppish red hair is in a traditional bowl cut. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a great chef.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother took her hunting and taught her how to get in the mind of other creatures. After a long history of fighting, Mardnab and her spouse have recently divorced.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Mardnab Wildwander, Female Gnome Bard 2
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)3 (-4) 14 (+2)8 (-1)
Skills Religion -2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 390 gp. 1 Banded mail.


Social Check DCs


Oda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her blonde hair. Her eyes, though not visible through her cowl, are violet.

Personality: Overbrimming with self-confidence, Oda isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Oda was born on a far northern plains where she grew up under the tutelage of her father, an expert Sculptor. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Oda Ironhide, Female Gnome Adept 2
Small (3'0") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Athletics +3, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs

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