Yebe Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears tan cloth garments or leather armor. Her brown hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: Yebe wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to loving parents in a slum to the west. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Fax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. His green crest is braided into rings. His thin eyebrows rest above his beady gold eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Criminal record. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp. Hematite (4 gp). 1 Masterwork studded leather.
Oriel Madden, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her brown unseeing eyes seem to look past you.
Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: When she was but 4 years old her parents immigrated from the north. She worked as a nervous Sculptor and found it very stressful. She then took over the family business and is one of the better Sculptor for hire.
Motivation: To be a Healer again.
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Job, Immigrant. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 6 (-2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp.
Ghesh Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Navigator. He carries a battered warhammer and tarnished lance as well. His rusty crest is lengthy. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is able to make almost anything out of random pieces of junk.
History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ghesh took refuge in the large cave and found the beat up lance and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghesh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Military, Nature. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp. 1 Silk rope.
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