Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. Her left hand appears badly burned and disfigured. Her silver hair is long and unkept. Her eyes, though not visible through her cowl, are violet.
Personality: She is irascible and easily irritated. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Pink pearl (150 gp).
Dee Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear white pants and tee shirts. She keeps her white hair in a flapper bob. Her eyes are violet and beady.
Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Dee reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Jet (140 gp).
Rael Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue shirt with thin green vertical stripes and white pants. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber unseeing eyes seem to look past you.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is harsh and unforgiving.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Rael was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rael's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Joker, Artistic. Flaws: Disease, Antagonistic. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 3 (-4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 100 gp.
Medrash Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He wears a wide-brimmed hat to cover his moderate length black crest. His eyes, though not visible through his cowl, are gold.
Personality: He loves telling others what to do and how they should feel about things. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and he wants nothing more than to rejoin the army
Ideals: Opinionated, Persistence. Flaws: Shy. Bonds: Rich, Military. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Just what you see.
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