Heward Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears a simple yellow robe with white stripes complete with hood, he is not a threatening figure. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Heward took refuge in the large cave and found the beat up dagger and armor he uses now. He was granted druidic powers by his dying brother.
Motivation: He's attracted to the PC; and to settle down with his crush
Ideals: Disciplined, Gifted. Bonds: Poor, Nature, Has a crush. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 5000 cp.
Quillathe Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear ponchos typically of a light blue in addition to tight pants and is in decent physical shape. She wears a wide-brimmed hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north to a Roofer, Quillathe learned a great deal about her father's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She struck the Roofer job and began her own company from there.
Motivation: To pay off her debts; and a strong sense of loyalty to dragonborn people
Ideals: Joker. Flaws: Racist. Bonds: Job, Debt. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Alice Bradley, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 4'9". She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears a deerstalker hat to cover her moderate length blonde hair. Her green eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.
History: Alice hails from a village terrorized by drow. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants revenge against drow; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Enemies, Attractive. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp. 4 Smokesticks.
Murgen Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is typically in her Spice Merchant uniform. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Spice Merchant job and began her own company from there.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Spice Merchant
Voice: German accent
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 4 (-3) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 150 gp. 1 Banded mail.
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