Merihim Quiet, Male Tiefling [Permalink]
Personal [hide]
Description: This man is renowned for his bright green suits and hats. He is muscular with a powerful set of arms. He wears his blue hair up. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a drow raid, leaving Merihim alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and he is content
Ideals: Joker. Flaws: Mundane, Impulsive. Bonds: Enemies, Mentor. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 3000 cp. 1 Silk rope.
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in a clean green cloak covering his clean studded leather. His crest is scarlet and curly. He has gleaming, smiling red eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Pandjed has worked very hard to control his curse. He now mingles about in high society.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Professionalism. Flaws: Antagonistic, Disease, Depressed. Bonds: Rich. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Citrine (60 gp). 1 Masterwork Common Ranged Weapon.
Beatrice Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. She has styled her chestnut hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She is calm most of the time but flees social interaction. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She is the product a well kept family trust fund and as such has never really known need. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 80 gp. Large well-done wool tapestry (200 gp).
Alice Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright yellow and pastel, and wears rings and necklaces with large, colorful gems. Sporting a silver mohawk this woman's hair draws a lot of attention. She has a dull look in her violet eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: She is greedy; and money/treasure
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Immigrant, Military. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 2 Acid flasks.
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