Manfred Astley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. He keeps his brown hair in a flapper bob. His hazel eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Military, Attractive. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 200 gp. 1 Silver holy symbol. 1 Magnifying glass. 1 Disguise kit.
Ogg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and violet handkerchief worn on his right side. He carries a battered monstrous two handed axe and tarnished falchion as well. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has always had a great fascination with Dwarven culture. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: A rival would like him out of the picture; and sabotage a competitor
Ideals: Fighting. Flaws: Racist, Shy. Bonds: Attractive, Criminal record, Job. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 350 gp.
Rose Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She has a large red mantle and cape that has been intricately interwoven into her grey robe. Her attire stands in sharp contrast to her whip, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her chestnut hair is heavily combed to the right. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Born in the west to a Spy, Rose learned a great deal about her father's area of expertise. In her 13th year, her parents were killed by a illithids raid, leaving Rose alone in the world. After a stint in an orphanage, she was adopted. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and wants to open a new tavern
Bonds: Job, Family, Enemies, Adventurer, Guardian. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Baern Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. He has moderate length blonde hair. His violet eyes peer out from beneath his small brown hat.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 7 years old his parents immigrated from the west. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: His religion dominates his actions; and he wants to meet his childhood hero
Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Adventurer, Religious. Occupation: Blacksmith
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 20 gp.
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