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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. His eyes are likewise gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Fisher, but he was a colossal failure. He struck the Adventurer job and began his own company from there.

Motivation: Someone believes him a fraud; and to be a fisher again

Flaws: Racist, Mundane. Bonds: Job, Enemies. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Theodoric Whitby, Male Human Warrior 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)13 (+1) 6 (-2)7 (-2)
Skills Athletics +0, Perception +0
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Nalral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of death around his neck, and a sword on his belt. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Fighting, Entrepeneur. Bonds: Religious, Rich, Immigrant. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Nalral Goldfinder, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)4 (-3) 8 (-1)6 (-2)
Skills History -1, Nature -1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Aura studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Fighting. Flaws: Ugly, Emotional. Bonds: Religious. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Aura Grass, Male Tabaxi Commoner 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He carries a battered sai and tarnished shortbow as well. His fur is greying and his face has many wrinkles. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north, but his parents moved at a very young age to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Leaf Of Ebony, Male Tabaxi Aristocrat 1
Medium (6'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Athletics +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs

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