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NPC Generator

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Advanced [show]


Raiann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black crest is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Flattery will make her almost putty in your hands.

History: Born in the north to a Laborer, Raiann learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Raiann took refuge in the old dungeon and found the beat up axe and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To settle down with her crush; and she has a crush on the local ploughman

Flaws: Selfish. Bonds: Attractive, Nature, Job, Immigrant, Has a crush. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Raiann Dhyrktelonis, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)8 (-1) 10 (+0)18 (+4)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +5

Possessions: 160 gp.


Social Check DCs


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a rose on it. He has black hair. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now owns his own business.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Guardian, Military, Job, Religious. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Wymar Altham, Male Human Warlock 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 9 (-1)13 (+1)
Skills Religion +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp. Banded agate (11 gp).


Social Check DCs


Windy Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His fur is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.

History: Windy was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He struck the Marshal job and began his own company from there.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and expand his business

Ideals: Logical. Bonds: Poor, Attractive, Immigrant, Job. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Windy Wing, Male Tabaxi Expert 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)9 (-1) 18 (+4)12 (+1)
Skills History +1, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 9000 cp.


Social Check DCs


Nora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. She wears her hair in dreadlocks. She tend to wears goggles to shield her eyes.

Personality: Nora speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Nora was born in the south. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's looking for her big break; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook

Voice: German accent

Attributes [hide]

Nora Quickstep, Female Halfling Paladin 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)6 (-2) 10 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 40 pp. Hematite (5 gp). Rose (60 gp). Deep green spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs

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