Euron Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and revenge
Ideals: Athletic. Bonds: Enemies, Slave, Military, Criminal record. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Beast Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has black fur. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Bricklayer. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to loving parents in a slum to the north. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic, Logical. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 4 (-3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp. Solid gold idol (300 gp).
Maynild Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she sports yellow clothing, slightly heavier than average wear. She keeps her chestnut hair in a flapper bob. Her fierce green eyes like to dwell on things.
Personality: Prone to second guessing herself, she comes off as nervous. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.
History: The child of a Carpenter, who enjoyed hunting, Maynild was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To unite with her sister; and doesn't want to be a locksmith and was forced into it by her family
Ideals: Persistence. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 6 (-2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3000 cp. 2 Tanglefoot bags.
Travok Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has done his best to style his white hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Travok was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has worked as a Mayor like his mother before him.
Motivation: Further expansion of business; and to be a weaver again
Ideals: Disciplined. Flaws: Forgetful. Bonds: Rich, Job, Immigrant. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 700 sp. Freshwater pearl (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!