Morana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is well dressed, constantly wearing a grey suit, brown shirt, and white tie. She is tall, broad shouldered and powerfully built. She is bald on top and has large silver tufts of hair around her ears. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.
History: Gifted from a young age, Morana studied abroad. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She inherited the family business which she has now maintained for 10 years.
Motivation: She desires power and/or immortality.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Jasper (20 gp).
Erky Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his brown hair down. His eyes, though not visible through his cowl, are green.
Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Erky was born in the south. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Impulsive, Depressed. Bonds: Poor, Job. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp. Red garnet (160 gp).
Osah Fealty, Female Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a weathered and beat up set of banded mail beneath an oversized black coat. Her brown hair is kept up in a ponytail inside a small hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has never given up on her painting dream.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Artistic, Gifted. Bonds: Adventurer. Occupation: Spice Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp.
Lezre Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.
History: Lezre hails from a village terrorized by goblins. Lezre was born on a far northern forest where she grew up under the tutelage of her father, an expert Bather. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Bather
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 2 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Goblin, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
