Veloptima Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a well pressed and immaculate suit (or dress). She is bald on top and has large brown tufts of hair around her ears. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. She is an amazing painter.
History: Sold as a small child to a brothel owner, Veloptima was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 20 gp.
Three In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her fur is orange and curly. Her eyes are yellow and catlike.
Personality: Overbrimming with self-confidence, Three isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has been a successful dealer in antiques buying low and selling high.
Motivation: She loathes her own lifestyle; and she feels the way she acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic, Depressed. Bonds: Mentor. Occupation: Courier
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Srorthen Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and muscular, this northern man wears a tight fitting black shirt and pants. His crest is bronze and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Srorthen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Srorthen's mother didn't care for him much, and the feeling was mutual. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Rich, Job. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1300 sp. Coral (80 gp).
Henry Chester, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Junk Dealer does. He has wavy white hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Junk Dealer in town.
History: Born in the east to a Junk Dealer, Henry learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 90 gp.
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