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NPC Generator

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Advanced [show]


Elysande Braxton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She sports grey clothing, slightly heavier than average wear, and her gloved hand is found clutching a warhammer. She has wavy blonde hair. Her eyes are green and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her mother.

History: She got into the Knight business at a young age. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Elysande began to lead the lost caravan. She has worked as a Knight like her mother before her.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Philantrophist, Entrepeneur. Bonds: Job, Enemies, Has a crush. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Elysande Braxton, Female Human Aristocrat 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 16 (+3)9 (-1)
Skills Athletics +2, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Red-brown spinel (80 gp).


Social Check DCs


Elama Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt, she is not a threatening figure. She keeps her long black hair kept up in a rat tail. She wears large thick round spectacles.

Personality: This woman loves painting and to teach people painting more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Nasally tone

Attributes [hide]

Elama Ilphelkiir, Female Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)7 (-2) 8 (-1)7 (-2)
Skills Intimidation +0, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Performer does, and he perpetually has his crossbow ready. His beige fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Immigrant, Rich. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Cask On the Water, Male Tabaxi Wizard 1
Medium (5'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Jet (70 gp).


Social Check DCs


Trym Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Doppelganger in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Expand his business; and to reunite with his old friends

Ideals: Athletic. Bonds: Attractive, Job, Military, Adventurer. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Trym Everleigh, Male Human Expert 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)10 (+0) 5 (-3)8 (-1)
Skills Insight -1, Sleight of Hand +5
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 70 gp. Tourmaline (110 gp).


Social Check DCs

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