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NPC Generator

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Advanced [show]


Traulam Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears baggy yellow pantaloons and a green scarf, and sports empty pouches on her belt. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise amber.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Laborer. She has worked as a Laborer like her father before her.

Motivation: Sabotage a competitor; and she is greedy

Ideals: Athletic. Bonds: Job, Nature, Rich. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Traulam Mancilla, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Zedaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His gold crest is still thick. He has red eyes and a green hat with a yellow feather.

Personality: Zedaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Secretive. Bonds: Nature, Adventurer, Military. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Zedaar Jharthraxyn, Male Dragonborn Aristocrat 1
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)10 (+0) 5 (-3)10 (+0)
Skills Medicine -1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: 700 sp. Rose (60 gp). 1 Masterwork Light steel shield.


Social Check DCs


Boddynock Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His blonde hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His religion dominates his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record, Religious. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Boddynock Pingun, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)7 (-2) 6 (-2)10 (+0)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Hematite (15 gp). Blue quartz (15 gp). Sard (30 gp).


Social Check DCs


Bertram Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His black hair is cut short. His brown unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Opinionated, Fighting. Flaws: Disease, Impulsive. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Bertram Stoutbridge, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 12 (+1)4 (-3)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp.


Social Check DCs

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