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NPC Generator

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Advanced [show]


Oloric Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He keeps his brown hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He uses money and sex appeal to get what he needs; and wants his loneliness to end

Ideals: Gifted. Bonds: Attractive, Has a crush, Rich, Adventurer. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Oloric Helcral, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 gp.


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: The child of a Mayor, who enjoyed hunting, Nuraval was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and retire the richest man in the east

Ideals: Joker, Justice, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Tailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Expert 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. 4 Tanglefoot bags.


Social Check DCs


Ekemon Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: Ekemon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Ekemon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Military, Nature. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Ekemon Death, Male Tiefling Aristocrat 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 8 (-1)15 (+2) 9 (-1)8 (-1)
Skills Acrobatics +0, Arcana +4
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Skirt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His whole body is exceptionally muscular. His brown fur is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 3 years old his parents immigrated from the south. Skirt was born on a far southern mountains where he grew up under the tutelage of his father, an expert Locksmith. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Adventurer. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Skirt Wind, Male Tabaxi Warrior 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)4 (-3) 6 (-2)12 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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