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NPC Generator

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Advanced [show]


Korfel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a blue coat over a grey low-cut shirt, and a broad hat upon his head. With bright brown hair and a scraggly beard. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Merchant profession.

History: He was born several months after his mother was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Military. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Korfel Amastacia, Male Elf Druid 2
Medium (4'9") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)14 (+2) 5 (-3)17 (+3)
Skills Insight -1, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Gnome, Celestial
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 370 gp.


Social Check DCs


Ronobe Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of daggers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is fixated on the number 1. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and to pay off her debts

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Ronobe Rescue, Female Tiefling Warrior 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 6 (-2)8 (-1)
Skills Deception +1, History +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Alexandrite (300 gp).


Social Check DCs


Millicent Beitz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an entirely violet suit with white socks and a vest with buckled shoes. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person to random spaces in the air.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to fit into much smaller and tighter spaces than normal.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Millicent took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and obtaining odd cultural elven artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Poor. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Beitz, Female Half-Elf Aristocrat 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 6 (-2)9 (-1)
Skills Arcana +1, Perception +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs


Baern Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his shield ready. He wears a small hat to cover his moderate length red hair. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of a Carpenter, who enjoyed hunting, Baern was taken on many hunting expeditions. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Baern Balderk, Male Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Nature +2, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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