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NPC Generator

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Advanced [show]


Elizabeth Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is slicked back into a classic pompadour. She has several tiny sapphire earrings on each ear.

Personality: She acts crazy and hedonistic. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west to a Soapmaker, Elizabeth learned a great deal about her father's area of expertise. When Elizabeth reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has drifted from career to career and currently works as a Soapmaker.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Job, Military. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Elizabeth Marleigh, Female Human Fighter 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. Star rose quartz (50 gp).


Social Check DCs


Mella Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, she is an attractive figure. She is well dressed, constantly wearing a blue suit, white shirt, and violet tie. Her long red hair is drawn into a two foot long braid. She has a tattooed face.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of northern immigrants she idolized her mother. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mella Caphaxath, Female Elf Fighter 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 6 (-2)9 (-1)
Skills Perception +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Seere Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She very much looks the part of a Stableman. She carries with her a set of tridents, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her dark red hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Seere grew up listening to her father's many stories. She found a children's book about a Tiefling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seere fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Job, Adventurer. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Seere Hope, Female Tiefling Ranger 1
Medium (6'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 8 (-1)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Thunderstones.


Social Check DCs


Eggren Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has no crest. She has gleaming, smiling red eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.

History: When she was but 5 years old her parents immigrated from the east. Eggren abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she has passion for adventuring and risk

Flaws: Ugly, Sensitive, Insane. Bonds: Adventurer, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Eggren Zzzxaaxthroth, Female Dragonborn Expert 2
Medium (6'1") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 2 Smokesticks.


Social Check DCs

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