Adam Heiser, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Slave, Adventurer. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. 1 Masterwork Common Melee.
Rimple Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Professionalism. Flaws: Hedonist. Bonds: Nature, Family, Job. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 4 (-3) | 11 (+0) | 11 (+0) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 300 sp.
Nora Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is dressed in an above average manner. She has done her best to style her golden hair to look like a famous performer. Her eyes are a pleasant green.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their daughter. She worked as a Fisher, and she later adopted a second daughter.
Motivation: To unite with her brother.
Bonds: Attractive, Poor, Family, Adventurer, Immigrant. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp.
Lone On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered tan stockings. He carries with him a set of axes on his belt, each one with a amber on the hilt. He wears his yellow fur up. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.
History: He was born on a small isolated farm. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Justice, Pacifist. Flaws: Ugly. Bonds: Nature. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 5 (-3) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Silver pearl (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
