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NPC Generator

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Advanced [show]


Beloril Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized opal on his left hand. With a patchy chestnut beard and wild chestnut hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Logical. Flaws: Cynical. Bonds: Rich, Attractive. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Beloril Bigtoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 10 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Azaki Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He has a long golden beard with little hanging trinkets. He wears an eyepatch.

Personality: This man loves poetry and to teach people poetry more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Elven conditions. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job, Mentor. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Azaki Iranapha, Male Elf Expert 2
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp. 1 Masterwork Musical instrument.


Social Check DCs


Lance Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lance was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Flaws: Ugly, Disease, Shy. Bonds: Family. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Lance Amastacia, Male Half-Elf Barbarian 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork studded leather.


Social Check DCs


Lone Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. Her gray fur is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her father raised her in a mountain cabin. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and to settle down with her crush

Ideals: Passionate. Flaws: Fearful. Bonds: Nature, Immigrant, Has a crush. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Lone Of World, Female Tabaxi Cleric 1
Medium (4'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)6 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp.


Social Check DCs

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