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NPC Generator

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Advanced [show]


Kite In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'0" has a big stupid grin on her face most of the time. She wears a robe, a symbol of her god around her neck, and a monstrous two handed axe on her belt. She has done her best to style her gray fur to look like a famous performer. She has amber eyes.

Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.

History: Kite was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Kite In the Wind, Female Tabaxi Druid 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)5 (-3) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. Moonstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Cockaby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is cut close to his head. He has several tiny amber earrings on each ear.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Cockaby Gummen, Male Gnome Commoner 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Zircon (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Himo Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He has a white handlebar mustache and slicked back white hair. He is very pretty but has cold, dead eyes.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Elven people; and to settle down with his crush

Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Attractive, Poor. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Himo Aloro, Male Half-Elf Monk 1
Medium (5'4") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 700 sp.


Social Check DCs


Elegant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown coat over a pastel low-cut shirt, and a top hat upon his head. His fur is beige and very short. His eyes are yellow and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the south his family was never financially stable. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he feels threatened by others

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Religious, Poor. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Elegant Thunder, Male Tabaxi Druid 1
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 7 (-2)9 (-1)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Giant, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 150 gp. Amethyst (70 gp). 1 Chain shirt.


Social Check DCs

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