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NPC Generator

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Advanced [show]


Beast Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a robe, a symbol of magic around her neck, and a greataxe on her belt. Her whole body is exceptionally muscular. Her white fur is long and unkept. Her eyes are green and she is always smoking a pipe.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born in the west, but her parents moved at a very young age to the north. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Beast Treat, Female Tabaxi Barbarian 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Valida Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'10", this woman is well dressed, but even with her fine clothing she looks run-down. She sports silver long hair. Her gray unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She receives visions of the future at random moments

History: The child of southern immigrants she idolized her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Valida Eversharp, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4

Possessions: 3000 cp. 4 Alchemist’s fire.


Social Check DCs


Godfrey Acton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His hair is short and blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Performer, his father struggled to pay the bills. His childhood dream was to be a Performer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and expand his business

Flaws: Ugly, Forgetful. Bonds: Immigrant, Job, Poor. Occupation: Hunter

Voice: Jittery and nervous

Attributes [hide]

Godfrey Acton, Male Human Aristocrat 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 7 (-2)8 (-1) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 8000 cp.


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a cross on it. He has wavy silver hair. His eyes, though not visible through his cowl, are green.

Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Navigator, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: To reunite with his old friends; and he has a crush on the local navigator

Bonds: Has a crush, Military, Poor, Job, Adventurer. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Dain Torunn, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)12 (+1) 4 (-3)8 (-1)
Skills Acrobatics +0, Investigation +3
Senses Passive Perception 7
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp.


Social Check DCs

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