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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Theodoric Norton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He pushes his goals aggressively. He is also a coward if confronted.

History: His father raised him in a mountain cabin. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and many gnolls want him driven away

Ideals: Optimist, Impeccable. Flaws: Ugly, Fearful. Bonds: Nature, Enemies. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Norton, Male Human Aristocrat 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)11 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp. Solid gold idol (500 gp). 2 Alchemist’s fire.


Social Check DCs


Trym Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears violet leather gloves, a violet jacket, and tight pants. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are brown.

Personality: This man loves music and to teach people music more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west to a Assassin, Trym learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Trym Feeny, Male Half-Elf Fighter 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)10 (+0) 11 (+0)8 (-1)
Skills Perception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 80 gp.


Social Check DCs


Iados Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his silver hair to look like a famous performer. His eyes are black and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Roofer

Voice: Sighs a lot, exhausted

Attributes [hide]

Iados Grief, Male Tiefling Adept 2
Medium (6'8") Tiefling, Lawful Good (CR 2)
Armor Class 7
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)4 (-3) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d6-2, Ranged -1 / 1d6-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Randal Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy brown pantaloons and a grey scarf. His auburn hair is still thick. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Performer

Voice: Dutch accent

Attributes [hide]

Randal Lindsay, Male Human Aristocrat 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 8 (-1)8 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 240 gp.


Social Check DCs

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