Sun Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown pants and tee shirts. He has moderate length black fur. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Sun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Spice Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp.
Fargrim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown armored body suit, with a simple grey line shooting up and back down. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny ruby earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 cp.
Claira Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her white hair is styled in orderly dreadlocks. Her green eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Claira was raised in a hard working conservative environment. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to be a armorer again
Flaws: Shy, Antagonistic. Bonds: Job, Attractive, Criminal record. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
Right-Handed In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His fur is cinnamon, silky, and of moderate length. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shipwright
Voice: French accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp. 1 Masterwork Common Melee.
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