Althaea Rothenel, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears tan leather gloves, a tan jacket, and tight pants. Her red hair is well kept. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Althaea enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Althaea was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.
Ideals: Philantrophist. Flaws: Addict, Hedonist. Bonds: Poor, Job. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp.
Sammal Passion, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Sold as a small child to a brothel owner, Sammal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 11th year, his parents were killed by a brigands raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Sammal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: To reunite with his absent mother; and he wants revenge against brigands
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family, Mentor. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 200 sp.
Heather Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: She is dressed in a clean yellow cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments
History: Heather was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Regain custody of her son.
Ideals: Gifted. Flaws: Cynical, Mundane. Bonds: Family. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 7 (-2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 700 sp. 1 Silk rope.
Pyxrin Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'2" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, black, dusty cloak. Her crest is rusty and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Pyxrin lived on a farm with her mother, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A deep hatred of brigands; and she wants revenge against brigands
Flaws: Insomniac, Antagonistic. Bonds: Adventurer, Family, Enemies. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Tourmaline (120 gp).
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