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NPC Generator

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Advanced [show]


Karash Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many brown ritualistic tattoos. He wears tattered old clothes. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Bather father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur. Flaws: Ugly, Disease. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Karash Abram, Male Half-Orc Barbarian 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 10 (+0)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp. Bloodstone (40 gp). Chalcedony (40 gp). Coral (40 gp).


Social Check DCs


Rohesia Shelly, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of magic around her neck, and a trident on her belt. Her brown hair is still thick. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.

History: Rohesia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted psionic powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Rohesia Shelly, Female Human Commoner 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Frederick Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is smooth and relatively long. His brown eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac

Ideals: Fighting, Athletic, Optimist. Bonds: Criminal record. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Frederick Marleigh, Male Human Commoner 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)6 (-2) 16 (+3)10 (+0)
Skills History +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Wella Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: A 2'8" eastern woman, she dresses well, typically a more casual-formal manner. She has shaved her head bald. She has blue eyes.

Personality: Her tongue was cut out and she uses sign language. She also is a firm believer in the womanly ideal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 14th year, her parents were killed by a drow raid, leaving Wella alone in the world. After a stint in an orphanage, she was adopted. She was granted psionic powers by her dying brother.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Wella Wiseacre, Female Halfling Paladin 1
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills History +4, Perception +1
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Citrine (30 gp). 1 Climber’s kit.


Social Check DCs

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