Hunter Camden, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a fancy brown suit. His hair is golden and curly. His eyes are green.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He receives visions of the future at random moments
History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying sister.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Immigrant, Nature. Occupation: Mayor
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1800 sp.
Millicent Eastoft, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered warhammer and tarnished axe as well. She has styled her silver hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She would rather hide behind her crafts than deal with other people.
History: She was born blind and as such lacked many opportunities for work. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in axe use. She has never given up on her singing dream.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 130 gp.
Thea Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'2" and tends to wear a large red jacket. Her brown hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: Her tongue was cut out and she uses sign language. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: In love, Military, Adventurer. Occupation: Cook
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Banded mail.
Margery Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a card on it. She wears her blonde hair up. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She can't help but pocket interesting objects she comes across
History: The child of northern immigrants she idolized her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She moves from town to town, unable to find a place to settle.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 220 gp.
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