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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her skin is also unnaturally pale. Her hair, while still mostly white, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Knight soon after.

Motivation: Expand her business; and further expansion of business

Flaws: Ugly, Insane. Bonds: Job, Religious, Mentor. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Mardnab Sympony, Female Gnome Aristocrat 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)17 (+3) 6 (-2)15 (+2)
Skills History +5, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Terran, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 10 pp. A delicate brass dragon egg (70 gp). 1 Breastplate.


Social Check DCs


Yurk Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and is wearing colorful clothing, dressed as a Crown-heir. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He is a Hag in disguise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Job, Adventurer, Rich. Occupation: Crown-heir

Voice: High pitched, excited

Attributes [hide]

Yurk Hale, Male Half-Orc Expert 1
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)5 (-3) 6 (-2)5 (-3)
Skills Arcana -1, Performance -1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of lances, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his black fur up. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sun was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered writing. He has since lost track of the people in his past.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Fighting, Philantrophist, Persistence, Artistic. Bonds: Family, Religious. Occupation: Cook

Voice: Raspy

Attributes [hide]

Sun Of Ale, Male Tabaxi Bard 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 800 sp. Tiger eye turquoise (9 gp).


Social Check DCs


Raam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy dark red stubble. He wears tattered old clothes. He has a hunchback. He wears a deerstalker hat to cover his moderate length dark red hair. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Assassin, but he got bored and became a Dyer. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Ugly, Depressed, Fearful, Disease. Bonds: Job. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Raam Faith, Male Tiefling Adept 2
Medium (6'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)7 (-2) 7 (-2)9 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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