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NPC Generator

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Advanced [show]


Riardon Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Bonds: Religious, Adventurer, Job. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Riardon Sylvaranth, Male Elf Warrior 1
Medium (5'4") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 3 (-4)13 (+1) 6 (-2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp. Sardonyx (60 gp).


Social Check DCs


Shump Barney, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a black suit, white shirt, and black tie. He wears his chestnut hair up in a very large beehive style do. He has a dull look in his green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and find a way to reverse the transformation of his brother

Ideals: Joker. Bonds: Criminal record, Military, Family, Adventurer. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Shump Barney, Male Half-Orc Commoner 1
Medium (6'8") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Lavinia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and red workpants. Her shirt is black, and she wears a heavy red leather apron most of the time, and is pretty ugly. Her hair is cut close to her head. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Lavinia was born in the south. At a young age she loved to build and create. Her father was a soldier and died while she was still young. Lavinia was left her father's suit of armor and trained in its use and care. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Lavinia Shadowquick, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs


Gildmak Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered grey stockings. He is bald on top and has large red tufts of hair around his ears. He has blue eyes.

Personality: Gildmak is depressed about a lot of things. He tends to be a nihilist. He is a font of random trivia from the lore and stories he has discovered

History: Gildmak was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Gildmak Whispermouse, Male Halfling Warrior 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. A roughly beaten golden orb (120 gp).


Social Check DCs

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