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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dustin Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down, and carries monstrous two handed axes. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east, but his parents moved at a very young age to the north. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Immigrant. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Clive, Male Human Expert 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)7 (-2) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Claira Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail, and carries spears. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She is very pretty but has cold, dead eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Claira Mellerelel, Female Elf Rogue 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 10 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp.


Social Check DCs


Serpent Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. Her lavender fur has been sun bleached extensively. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Many gnolls want her driven away; and she wants revenge against gnolls

Ideals: Athletic, Pacifist, Fighting. Bonds: Rich, Enemies. Occupation: Detective

Voice: Slurs words

Attributes [hide]

Serpent Plume, Female Tabaxi Monk 2
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 8
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)4 (-3) 12 (+1)7 (-2)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Nuraval Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He sports a flattop hair cut. His gray unseeing eyes seem to look past you.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east, but his parents moved at a very young age to the west. Nuraval was born on a far eastern island where he grew up under the tutelage of his mother, an expert Tanner. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Disease, Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Nuraval Thrahak, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)6 (-2) 14 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Zircon (60 gp). Jade (120 gp). Rhodochrosite (13 gp). 1 Healer’s kit. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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