Sannl Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears silk and lounges about seductively. She is an epitome of beauty. She wears a feathered hat to hide her balding. Her amber unseeing eyes seem to look past you.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. As long as the job gets done she does not care how it got done.
History: The child of a Tanner, who enjoyed hunting, Sannl was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is a bit of a kleptomaniac; and a deep hatred of dire rats
Ideals: Philantrophist, Professionalism. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: Cloth of gold vestments (140 gp). 1 Banded mail.
Henry Addington, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Henry hails from a village terrorized by orcs. His first spouse was a Priest, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Artistic. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Gardener
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 8 (-1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp.
Havilar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her left hand. She has styled her black crest well, parting it to the left. She has a dull look in her gold eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Havilar would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Sold as a small child to a necromancer, Havilar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Bonds: In love, Military, Mentor. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 200 gp.
Mary Marston, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is cut short with large spiked bangs in the front. Her violet eyes dart from person to person to random spaces in the air.
Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Poor, Adventurer. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
