Zook Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he dresses like a well dressed Butcher does. His hair is short and golden. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Zook wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To be a Guard again; and he'd like to take his coworkers down a peg
Ideals: Disciplined, Fighting. Flaws: Disease, Racist. Bonds: Job. Occupation: Butcher
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp.
Kava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has dyed her greying copper crest a little too much giving a sharp copper color. She wears crescent spectacles with a black brim.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp. Rock crystal (50 gp). 1 Chain shirt.
Griselda Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, grey cloak. With wild golden hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.
History: She was born to loving parents in a slum to the north. She worked as a nervous Mercenary and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 90 gp. 1 Half-Plate.
Aura In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her white fur is slicked back into a classic pompadour. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses divination through singing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her martial abilities were realized during a raid on her village. She left for the north, certain she would find work there.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Miller
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 pp. Golden yellow topaz (300 gp). Moss agate (13 gp). 1 Masterwork Musical instrument.
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